Hi There, Kotaku

27 Jul

Well, then. I’m crazy-excited to announce that I’ve accepted the position of San Francisco Features Editor at Kotaku!

We announced the position today – I’ll officially start this coming Monday. I’ll be writing features, criticism, developer interviews, reviews, doing field reporting from SF, keeping up my music/games column… basically everything, really. I’ve had so much fun writing stuff for Kotaku over the past couple of years, and the fact that I’m going to get to do my thing full-time for them has got me pretty pumped.

I have a ton of goals and plans and what-have-yous for what I’ll do there, but for the time being I’ll just be getting started and getting my feet under me. I’m really looking forward to working with and learning from Joel, Stephen, Crecente, and the rest of the crew.

Furthermore, I’ll be doing a lot more interacting with Kotaku’s wild and wooly commenting community — commenters have been getting a bad rap lately in many corners of the internet, but on my past few Kotaku columns I’ve been enjoying responding to the lengthy, thoughtful responses that so many people have posted. So, yeah: I’ll be reading the comments, so if you want to talk about something I wrote, please do pipe up.

The new gig does mean that I will have to step down from my position at Paste, which I’ll be sad to do. I’ve had such a good time working there thanks largely to Paste EIC Josh Jackson’s tireless work and awesome self, as well as all of the fantastic contributors I’ve had the pleasure of working with. Thanks, all. I still can’t believe some of the stuff I got to publish there, and will definitely put together some sort of list of my favorite pieces.

I guess I should mention the fact that Kotaku takes a lot of flak around the internet, for reasons as numerous as they are varied. Most of my friends, colleagues, and online acquaintances have ripped on the site for some transgression or another over the years, often publicly. To those people I say: You are forgiven! It’s okay, just never ever say anything bad about Kotaku ever again, and you and I will be cool. Everyone deserves a second chance.

KIDDING, jeez.

In all seriousness, I have always thought the big K was damn cool, and that their format works really well for delivering an incredible amount of content. The staff works their asses off, and they celebrate games and gaming culture with an unmatched joie de vivre. I’m really excited to add my voice to the fracas, and I’ll always be available to talk about whatever I write at kirk [att] kotaku [dott] com.

Anyhow, freaking out a bit at the moment, currently enjoying a fun combination of “Damn I’m Stoked” and “What the hell have I gotten myself into.”

Wish me luck, friends. This should be fun.

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7 Responses to “Hi There, Kotaku”

  1. Keri Honea July 27, 2011 at 10:52 am #

    Congrats, Kirk! I’m looking forward to your “official” stuff!

    • Kirk July 27, 2011 at 4:02 pm #

      Thanks Keri!

      Oh man, it is gonna be so official, just you wait.

  2. Joel Johnson July 27, 2011 at 10:58 am #

    What the hell have you gotten yourself into?

    • Kirk July 27, 2011 at 10:59 am #

      GOD HELP ME I DONT KNOW

  3. Andrew Kile July 28, 2011 at 10:23 pm #

    YES. Quite a deserved position. You continually amaze me with your critiques of games, music, and music within games….you help me understand why i like the games i like, and what makes an gaming experience excellent. Congrats my friend!

    Drewbot

  4. Andrew Kile July 28, 2011 at 10:33 pm #

    plus, just plain awesome news. For a skinny guy its a pretty fat gig 🙂

  5. Drewrew July 29, 2011 at 6:19 am #

    Congrats Kirk–I am excited to see your contributions there!

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