My latest review is up at Paste, this one of the outstanding PS3 game LittleBigPlanet 2. Which, as you can maybe guess, is a sequel to LittleBigPlanet. It’s a very, very good game that presents an almost infinite amount of content wrapped up in a tiny world so brimming with life that it’s almost tangible.
“The levels run the gamut in terms of length, style, look and feel, sprawling across six different worlds, each with its own distinctive visual and audio palate. Gooey confections bounce and melt across a tea-party wonderland while mosquitos and bees hum about the entrance to a tropical psych-ward and tiny robots mount a revolution in a Soviet propaganda-tinged factory. One level, set within a dark cave lit only by wandering fireflies, is one of the most abjectly lovely things I’ve seen in recent memory—flickering shadows, silently glowing flames and ghostly, reverberating music.”
As I played the game I was reminded of Michael Abbott’s post “Plush Tech,” in which he marveled at how so many current games are using their big-time budgets and talented developers to make humble-looking, handmade things. I think there’s something to that, and I loved LittleBigPlanet 2‘s miniaturized Muppets-by-way-of-Michel-Gondry vibe.
It’s a lovely game and a testament to what happens when creative people creatively foster creativity in others. If you own a PS3, I heartily recommend it.