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Three Es Are Better Than Two

3 Jun

This week, I’ll be in Los Angeles for the Electronic Entertainment Expo, a.k.a. E3, a.k.a. Videogameapalooza 2012.

E3 is the massive annual consumer trade show where all the big video game companies and publishers (Microsoft, Nintendo, Sony, Ubisoft, EA, Activision, etc.) announce their big games and more or less set the publishing schedule for the next year.

I’ll be on the ground covering the event for Kotaku, which is going to be wild. Even though we bring all 9 of our North American writers to the show, we’re still a much smaller force than the other big sites (IGN, Gamespot and the like), so we make up for it by being scrappy, personable, and (hopefully) interesting.

I’ll be cranking out a ton of writing over there, so you can either follow the sidebar here with my posts, or follow Kotaku’s E3 Tagpage for all E3 news. I’ll certainly be tweeting a lot from the event, as well.

I have a plane to catch. See you in L.A.!

Whistling My Name

31 Jan

Hard At Work

6 Dec

Time! Is Marching On!

8 Oct

Well, that’s what happens when you begin to blog for a living—your personal blog takes a bit of a breather… for two months. But today? Today is my birthday, so I’m taking a break from working to write this.

What am I working on, you may ask? Next week, I’ll be attending the Game Developers’ Conference in Austin, a second GDC to the one we have here in San Francisco called “GDC Online.” I’ll be covering the event for Kotaku, but while I’m there, I’ll also be giving a microtalk on videogame writing as part of a critics’ panel with some of my favorite games writers, including Kill Screen editor/guru Chris Dahlen and my friend and co-letter-writer  Leigh Alexander, as well as Hit Detection’s N’gai Croal, Ben Fritz of the L.A. Times, and John Davidson of Gamespot. I’m beyond humbled to get to present alongside such a bunch of ballers—this is not token humility, I’m super honored—and I’m both nervous and excited to do my thing. I think my talk is going to be good. But I better practice!

Anyhow. This was really just an excuse to get a post up, and to say that I’m going to start coming back here to share things more often.

And as for today, well…

You’re older than you’ve ever been
and now you’re even older
and now you’re even older
and now you’re even older

You’re older than you’ve ever been
and now you’re even older
and now you’re older still.

Hope everyone out there is doing well!

(New header: Raz from Psychonauts)

Hi, Manny

8 Jul

I got to go to Double Fine yesterday to interview everyone for a feature I’m writing. Dang, they are a cool studio full of nice, creative people.

This was in the conference room where I did my interviews:



Notice the box-quote from Computer Gaming World:

“…takes adventure gaming to a new dimension.”

I see what you did there, Computer Gaming World!

Suparnians Unite

8 Apr

Perhaps you have heard about Suparna Galaxy. If you are friends with me on any of the social media outlets I frequent, I’m all but sure that you have. (Though it may have looked like: #Suparnagalaxy.)

The answer to the question, “What is Suparna Galaxy?” is a bit like the Louis Armstrong’s response to the question, “What is jazz?”

“If you have to ask, you’ll never know.”

Now, that isn’t exactly fair. It is still possible to understand Suparna Galaxy even if you have arrived late to the party. Suparna Galaxy, essentially, is crowdsourced improv satire; it’s an imaginary “in-development” videogame that both mocks and pays weird tribute to many of the conventions of modern role-playing games.

Hey, that was actually pretty easy to explain.

It all started when games writing and FFVII buddy Leigh Alexander expressed her distaste for a certain popular spacefaring roleplaying series on Twitter. She did so by imagining a fake game called “Suparna Galaxy.” I egged her on, some other folks jumped in, a wiki got created, and through the power of “yes, and” Suparna Galaxy became A Thing. Co-creator Denis Farr was kind enough to document that initial Twitter exchange for posterity.

I highly recommend listening to the latest Big Red Potion Podcast, which features both me and Leigh in our respective roles as Suparna Galaxy Executive Producer and Creative Director. We managed to keep a straight face for almost 30 minutes, though I’ll admit that I was biting my tongue off-mic on a pretty regular basis. And past those 30 minutes, it’s actually just a good listen; the two of us (as well as our gracious hosts Sinan Kubba and Jeffrey Matulef) talk about what, if anything, we all are “saying” with Suparna Galaxy, as well as thoughts on FFVII, role-playing games, Dragon Age 2, Deadly Premonition, and a whole bunch of other stuff. So yeah, do check it out.

Among other things, the podcast marks the world premiere of the Suparna Galaxy developer diary montage, which I edited together from recordings made by Suparna contributors Nels Anderson, Dan Bruno, Denis Farr, John Peter Grant, Sarah Elmaleh, and Ben Abraham.

You can also listen to the dev diary on our new Developers Page on the wiki. And just today, I uploaded the full diaries from John, Denis, Dan, Ben and Sarah, each of which was so good that it seemed a shame to leave them on the cutting-room floor. “The Cutting Room Floor,” after all, is somewhat antithetical to Suparna Galaxy. Give them a listen.

The last thing you should check out is Sarah’s most recent voiceover outtake. It’s a death scene: she takes on the role of K’lara Loshachtii just before she is enfolded back into the mothersource. You can find it at the bottom of the Dialogue_System page, and it is spectacular. The music is really what takes it over the top… John’s ethereal score elevates her performance from humorously bizarre to genuinely moving.

There I go again, talking about Suparna Galaxy like it’s a real game. I guess that in the end, reality is what you make it.

Fuck Whom

27 Dec

I see you drivin round town
with the girl I love
and I’m like,
“fuck you”

>> Here I am, watching you [random gentleman] drive around town. My girl has left me, even though I loved her. She is now with you. Fuck you, sir.

Guess the change in my pocket
wasn’t enough
I’m like, “fuck you,”
and uh, “fuck her, too”

>> I lacked the financial stability to secure her romantic interest. Apparently you [man whom I have been addressing as "you"] can provide that stability, and I find that upsetting. Fuck you twice, sir. Fuck her as well.

If I was richer
I’d still be with you
Ain’t that some shit?
(Ain’t that some shit.)

>> If I had been more well-off, I would still be with you [man whom I have been addressing as "you"]. Doesn’t that just figure?

And though there’s pain in my chest
I still wish you the best,
with a “fuck you”

>>Despite my heartache, I hope everything turns out well for you [man whom I have been addressing as "you", or ex-girlfriend, or possibly both].

Still though, fuck you.

Fuck you both, I guess.

Possibly Worth Sharing

21 Dec

On Dec 18, 2010, at 1:29 AM, Annie wrote:

Do you have fuses or breakers? Because if it’s breakers, just unplug a bunch of stuff, and flip it back. And also, don’t overload it again. Was anyone using a hair dryer? Those suckers trip breakers like it’s their job.

On Sat, Dec 18, 2010 at 1:43 AM, Kirk Hamilton wrote:

Ever the IT maven.

On Dec 18, 2010, at 1:45 AM, Annie wrote:

Hair dryers are not Information Technology unless you’re Julian Assange. Though it looks like he’s rocking a more practical ‘do after being in the slammer…

On Sat, Dec 18, 2010 at 2:04 AM, Kirk Hamilton wrote:

It’s all information technology, baby. Are you using a hair dryer? That is some information. Is it tripping your breakers? That is some technology.





On Dec 18, 2010, at 2:13 AM, Annie wrote:

I have some information regarding technology for you: Your caps lock is stuck, Kanye.

On Sat, Dec 18, 2010 at 2:15 AM, Kirk Hamilton wrote:




On Dec 18, 2010, at 2:20 AM, Annie wrote:


On Sat, Dec 18, 2010 at 2:26 AM, Kirk Hamilton wrote:

yo caps lock ima let you finish but actually lowercase had the coolest way to show that youre cooler than everyone else of the year, that shit was just like the coolest of all time

I Can’t Trace Time

13 Dec

Hello everyone! So my gosh, it has been a while since I’ve updated this space. But this time, it’s for a reason of sorts.

I’ve long been considering the fact that I need to update and organize my online presence—between my own website, Twitter, Gamer Melodico, YouTube, MySpace, Facebook… time to continue streamlining.

So, that means that I’m actually going to be redesigning the space here to be a more functional, catch-all website/blog/whathaveya. Also, it will become “,” so there will no longer be a placeholder page with links, it’ll just go straight here.

I’m working with the layout and design, and will hope to get everything rebuilt from the bottom up to make stuff as accessible as possible. That does mean that for a time, Murfins will be offline, but since I haven’t posted anything in weeks upon weeks, I can’t imagine that’ll bum anyone out too much.

In the meantime, I hope all is well out there! I’ve been doing some really fun things lately and have some great stuff on the way. I also recently had the honor of appearing once again on Michael Abbott’s Brainy Gamer Podcast, this time talking about videogame music! Which you can imagine is a subject near and dear to my heart. Give it a listen, why don’t you?

You Made A Bear

13 Jun

After reading Joe R.’s 100% justified anger about Logo’s whack-ass viewers’-choice list of the top 30 Buffy episodes of all time, I got to thinking about the general awesomeness of that show and decided to share one of my all-time favorite scenes.

Believe it or not, it’s from the S4 episode “Pangs” and it features Spike.



“So your knife can kill you.”



You made a bear!

“I didn’t mean to!”


The Burglary of Murfins

11 Jun

I thought I’d seen everything. I really did.

Turns out, I had not.

I’m A Man Of Refined Tastes

6 Apr

Merry Christmas!

25 Dec

This year, for the first time ever, I’m spending Christmas in San Francisco. My folks are flying in today, and Jaegle and The Genius got a tree and everything.

Have a great holiday, everyone! May your travels be safe and your destinations warm, and may they feature at least one loving animal, perhaps a bit older and creaky-er than the last time you saw him, but still very excited to see you.

All Will Be Carved

26 Nov

Happy Thanksgiving, everyone!

Mitch On Music

18 Nov

“I played in a death metal band. People either loved us or they hated us. Or they thought we were okay.

A lot of death metal bands have intense names, like ‘Rigormortis’ or ‘Mortuary’ or ‘Obituary.’ We weren’t that intense, we just went with… ‘Injured’.”

“I went to see a band in New York. The lead singer got on the microphone, and he said ‘How many of you people feel like human beings tonight?’

Then he said ‘How many of you feel like animals?’ And everyone cheered after the animals part. But the thing is, I cheered after the human being part because I did not know that there was a second part to the question.”

“2012,” or, Attack of the 200-Foot Jesus

10 Nov

2012 - Attack of the 200 Foot Jesus

I’ve seen this poster on the MUNI stop by school for the past couple of weeks, and each time I see it, I gotta say… I wouldn’t be surprised if people who haven’t heard of the movie see this poster and come to the conclusion that it’s gonna be be a monster movie about a giant, marauding stone Jesus.

…which would be pretty sweet, actually.

Rest In Peace

23 Sep

Here lies The Internets

Yesterday I heard a lady on a cell at Trader Joe’s say it, and she just sounded so pleased with herself…

Sigh. Let’s just accept it and move on. There will be time to grieve later.

I Love You, San Francisco

19 Sep

The Marina
Giants Stadium

City CarShare

Music In The Park

Stow Lake


Feet In The Presidio

Just sayin’.


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